In spite of the Fate Core warning against using food for Fate Point markers, use individually wrapped candies as Fate Point markers. Butterscotch and/or cinnamon discs would work great. But any small wrapped candy will do.
Provide the players with blank gingerbread man/woman forms for them to decorate using crayons or colored pencil or what-have-you. Incorporate glue and construction paper and glitter and the like if you want. As the game progresses, players can alter their gingerbread folk according to what’s happened in the adventure. Maybe, after a few combat victories, their gingerbread person will want to get a royal icing tattoo of come kind. Or an eye patch, whether they actually lost one of their eyes or not. It might be a fun way for a player to really connect with their character and the characters of their fellow players.
Along with the decorated PCs, which should be large-ish to allow optimal decoration, provide small gingerbread-person-shaped playing pieces, ideal for representing the PCs on maps. Old Candyland game pieces are ideal for this.
Provide helpful maps of Fabulorigo, the four lands, the caldera and Obsidian Keep, and of generic locations such as villages, neighborhoods, common buildings, etc. For areas where combat or Jobs take place, have the players draw these areas as they’re plotting their moves.
Use Lego bricks or any other kind of building toy to actually build the in-game Builds.
Prepare ahead of time to introduce the players to the folk-tales of other cultures in case they decide to travel to Story Land, or have your favorite toys and games in mind – or even on hand – in case the players venture into Toy Land or Wonder Land. Making up folk-characters, toys, and games out of whole-cloth, though, is perfectly acceptable too!
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